The FIFA franchise has been in a rut for some time now. Each new game feels more boring than the previous one over the years. This has led to disappointment among fans, particularly in key areas such as the Career Mode. FIFA 22, however, EA Sports appears to be making some major changes that could possibly shake up the series in a meaningful manner. We're going here to discuss some important details about FIFA 22 ahead of the game's launch.
HyperMotion Technology is the big change in FIFA 22. This is EA Sports's new name for what is basically a complete animations overhaul of the game. The data gathered by the development team will be used to improve animations across the board. The entire process, from the first touches and sprints to tackles, duels and off-ball animations, has been reworked.
MACHINE-LEARNING APPLICABLE TO ANIMATIONS
This is apparently a key element of FIFA 22’snew animated system. A new machine-learning algorithm is used to create new animations in real time using a pool of 8.7 millions motion capture frames. EA claims that this will make the game more dynamic, natural, and organic for different situations and interactions. EA claims that FIFA22 has over 4000 animations.
FIFA 22 is making other improvements to the on-pitch action, in addition to HyperMotion Technology. Both attacking and defending AI continue to get new tweaks and improvements. AI promises more personality, awareness of roles and positions, and both attacking and defense AI promise more personality. EA Sports promises more physical and kinetic aerial duel. The Match Facts screen and player performance screens have been updated with deeper analysis. You can also set tactics with new options that offer more control. There have been tweaks to the sprint mechanic and improved ball physics. Goalkeepers will see more improvement.
FIFA 22 is making some other changes that, while small in scale, will still be appreciated and enjoyed by series fans. Depending on the circumstances of the goal (like a late winner goal or a substitute scoring in a tight match), big goals will have the game react appropriately with new crowd scenes and animations. Managers and substitutes can even join the celebrations. FIFA 22 will also offer the Celebration Camera Focus option. These new options will allow you to concentrate on your teammates' reactions after conceding a goal, rather than having to watch their celebrations. You will also find faster sprint speeds, more options to switch players while defending, and other improvements.
Another one of FIFA 22’smost important additions. This is a new feature in FIFA 22, which allows players to create their own club in Career Mode. You can choose the name of your club, its kits, and the crest. You can also create your stadium with many customization options. These customization options will allow you to change its atmosphere, such as goal songs, crowd chants and walkout anthems. You can create your own club in any league, any division or in the game. The club you replace will be moved into the Rest of the World category. Your club will begin with randomly generated players. You can then set your own transfer budget, up to 1 billion in whatever currency you use, and further develop your team through the transfer market. You can also decide the priorities for your club's board, but certain priorities (such domestic or continental success), will depend on your club star rating.
CAREER MODE IMPROVEMENTS
Other than the ability to create your own club, Career Mode also has key improvements. Transfers are getting many new features, including the ability to initiate or stop scouting players from the Transfer Hub and the possibility of cutscenes in stadiums for transfer announcements. You can also track the achievements of the player and manager through the Career Mode. These include goals scored, matches played, personal awards won, and so on. These milestones will be celebrated in the Career Mode hub as well as commentary and cutscenes during pre-match commentary. However, the commentary and cutscenes will only be available for the PS5 and Xbox Series X/S versions of the game.
More Career Mode Improvements
Other improvements to Career Mode are also being made. These changes don't have any impact on the mode's structure but they do add to the atmosphere of matches. There are many new cutscenes that have been added to Career Mode, such as team warm-up sequences, locker rooms moments, teams inspecting their pitch, groundskeeper making last-minute changes, and crowd members leaving early if there is a poor match. Fans can now attend for players who have had a long, successful or both tenure at the club.
REWORKED PROGRESSION - PLAYER CAREER MODE
The structure of Player Career Mode is also changing. The biggest change to the progression system. Your player growth will depend solely on levelling up and gaining XP. This is mostly determined by your match performance and training. You'll spend skill points in your skill tree to unlock different attributes. This means that attributes don't automatically get better as you play more. You will be able to select specific attributes and upgrade your skill tree for different categories, including physical, defending and shooting. As you progress, you will also be able to unlock perks that trigger automatically when certain conditions are met. These perks can boost your performance and even help your teammates. There are four types of perks you can equip at once. They include attack, defense and goalkeeping. However, progression changes and perks are only available to players who have been created. All of the above will apply if you play with a real player.
OTHER IMPROVEMENTS IN PLAYER-CAREER MODE
Player Career will also make several key changes. First, you will be able to join the team as a replacement. According to developers, your overall performance will impact how much you can play. The new manager rating system will be affected by your performance in matches, how you train, and how often you meet match objectives. Although you will start as a bench player, a higher Manager Rating will result in a more permanent role within the squad and more playing time. You could also be offered a loan or transfer if you have a low Manager Rating. The match objectives mentioned above have been updated and will be generated dynamically using a variety of factors such as your playing position, your quality of time compared to the opponent or your team's formation.
EA Sports has some exciting new developments in FIFA 22’sUltimate Team. The overhauled Division Rivals is one of the biggest changes. The progression system has been improved, including ranks, stages and checkpoints. Weekly rewards are also available. Each win, loss or stalemate in matches directly impacts whether you move up or down a rank between ranks (unless your checkpoint is where you are guaranteed not to go down). The Elite Division is the highest division in Ultimate Team. It will see the progression system change to a skill rating system. There are new seasonal milestone competitions, which will be updated every few weeks. They also offer improved matchmaking and other features.
VOLTA was the major new addition to FIFA 20. It replaced the Journey trilogy. However, VOLTA is a fun mode, but it hasn’t made a lot in the FIFA community. FIFA 22 is making some changes. The new Signature Abilities are cooldown-based and give you quick bursts, significant shot power increases, and the ability to unleash more powerful and effective tackles. A new skill meter will be available, with three sections each worth 1,000 points. By performing different skills and actions, you'll earn points. You will get a 2x goal multiplier for filling the first level, 3x for filling the second, and 4x each for filling the third.
MORE VOLTA DETAILS
VOLTA is also seeing incremental improvements to its gameplay. There are now more skill moves that will vary according to the context in which they are used. Two-player celebrations are also available. A retuned skill-tree will now have three branches. Volta Arcade is a free-for-all collection that includes eight minigames each with their own XP or VOLTA Coins rewards. There will be eight minigames: dodgeball, foot tennis and quick strike.
Pricing is a big topic in games these days. It's especially important for FIFA and EA. It will be available for $59.99 on PC, PS4, Xbox One and Xbox One. However, the game will be available on PS5 or Xbox Series X/S at $69.99. Xbox One and PS4 players can get next-gen upgrades through EA's Dual Entitlement Program, but this is only available to those who buy the Ultimate Edition which costs $99.99.
EA made significant changes to FIFA 21 for the PS5 and Xbox Series X/S games. FIFA 22 will follow suit. There are many improvements and changes to FIFA 22 that will only be available in its PS5 and Xbox Series X/S versions. Some of these we have already spoken about here. The biggest being HyperMotion Technology with all the animation overhauls it brings. This is a huge bummer not only for those who are not on these platforms but also for PC gamers, as it's not like the hardware can't support the changes.
EA Sports has been releasing a new FIFAgame every year for a number of years. This is not a new game, but it's been done since 2009. Every new installment of FIFA 19 has been a Legacy Edition. FIFA 22 will follow the same pattern. What does this mean? The game will not be affected by any of the improvements or changes made to modes, gameplay, or any other aspect. You will be asked to pay full price for FIFA 21 on Switch, which is almost identical in all aspects to FIFA 20.
By: Shubhankar Parijat
Title: FIFA 22 – 15 Features You Need to Know
Sourced From: gamingbolt.com/fifa-22-15-features-you-need-to-know
Published Date: Tue, 07 Sep 2021 10:19:29 +0000